Factsheet

Developer:
Rarebyte
Based in Austria

Founding date:
October 17, 2006

Website:
rarebyte.com

Press / Business contact:
press@rarebyte.com

Social:
twitter.com/RarebyteGameDev
facebook.com/rarebyte
twitch.tv/rarebyte
instagram.com/rarebyte
discord.gg/rarebyte
tiktok.com/@rarebyte

Releases:
We Are Screwed
Rogue Glitch Ultra
Ratz Instagib
Game Dev Tycoon Netflix
Game Dev Tycoon
Seeds Of Sol

Address:
Rarebyte Office Graz
Wickenburggasse 32
8010 Graz, Austria

Rarebyte Office Vienna
Marxergasse 24/6/7
1030 Vienna, Austria

Phone:
+43 650 6607798

Description

We are an Austrian independent game studio with 15+ years’ experience in Unity-based games and a track record of 25+ published titles.

History

The people behind Rarebyte originally met back in 1999. After working together and sharpening our skills for several years, we officially founded Rarebyte as a company in 2006. Right from the start we were aiming for the top, so we skipped the cliché of a garage-based company and went straight for the attic. In 2008 we self-published our first official release called Waterstorm, a fast-paced side-scrolling multi-player submarine shooter. We developed all needed tech (game engine, editor, game client, backend) ourselves. Since then, Rarebyte has become a well-established indie game studio.

Our projects include:

Rogue Glitch Ultra

Developed in collaboration with Lino Slahuschek, Rogue Glitch Ultra is a platformer's paradise within a roguelite world of procedurally generated levels and arrays of enemies.

We Are Screwed!

We Are Screwed! is a chaotic co-op space action game for 1-4 players. You are the crew of the worst space vessel in the known galaxy, and you must operate, manage, and repair your spaceship on a crazy-hilarious journey to save the Multiverse!

Game Dev Tycoon (mobile)

In collaboration with Greenheart Games, we created a mobile version for the critically acclaimed game development business simulation.

Publishing

We also publish games by other indie developers, such as Ratz Instagib, where 'Shoot first, eat cheese later' is a valid philosophy of life.

Seeds of Sol

Our isometric action adventure with roguelike elements feat. a multiple personality AI.

Event-based games

We also have a long history of developing games designed to attract people to stands at events like Gamescon and Paris Games Week.

Projects


Videos

Game Dev Tycoon NETFLIX YouTube

Rogue Glitch Ultra (Nintendo Switch, Steam) YouTube

We Are Screwed! Trailer YouTube

Game Dev Tycoon (mobile) YouTube


Images

rarebyte_team_2024.png
mateusz_gorecki.png
rainer_angermann.png

There are far more images available for Rarebyte, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo
logo

Awards & Recognition

  • "Winner Subotron Live Pitch - We Are Screwed!" - Vienna, Dec 6th, 2018
  • "Winner Subotron Live Pitch - Seeds of Sol" - Vienna, March 2nd, 2017

Team

Rainer Angermann
CEO, Co-Founder

Mateusz Gorecki
Creative Director, Co-Founder


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks